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10.6
Exercises for Chap. 10
Evolution Tasks
Task 10.1
Describe what is meant by evolution. Also elaborate on different mechanisms of speciation.
Task 10.2
Eigen’s ball games simulate evolution:
A chessboard, at least two colors of game pieces, and two octahedron cubes are needed.
Additional information and game instructions can be found in Eigen and Winkler (1975).
Game variant normal evolution:
If a die roll hits a color but no square is empty, that piece is removed from the game. If,
on the other hand, a die roll hits the piece and a square is empty, then that colour is also
placed in the previously empty square.
Just observe what happens when you’ve rolled a total of about 64 times (hitting each
square once on average) or when you’ve rolled a total of about 700 times (an afternoon,
worth it). Feel free to try multiple colors as well.
Task 10.3
For advanced players:
Interpret the observations obtained in terms of neutral evolution, directed evolution,
“survival of the fittest”.
Task 10.4
Hypercycle evolution:
Same playing field, but four colors. Two always form a tandem of information store and
replicating enzyme (a so-called “hypercycle” is such a tandem of enzyme and information
store). Now play the game according to the rule so that whenever a DNA (blue or red
chips) is hit and a square is free, it makes the corresponding enzyme (yellow or green
chips). Whenever an enzyme is hit and a field is free, the corresponding DNA is polymer
ized (so if yellow, the blue DNA; such a chip into the field or if green enzyme then the red
DNA). Whenever all fields are occupied, a color is randomly thrown out by an octahe
dron roll.
Question: What happens now in the game, which tandem wins and how fast? Also test
whether it is now easier or more difficult (compared to game 10.2) for a tandem to grow
up. To understand this, let a rare tandem compete against a dominant tandem that has
already occupied many fields.
10.6 Exercises for Chap. 10